docs:api:initializeunitygamingservices
InitializeUnityGamingServices
public static IEnumerator InitializeUnityGamingServices(System.Action onComplete)
Summary:
- Initializes Unity Gaming Services (UGS) with the production environment.
void Start()
{
StartCoroutine(LivelyWebGL.UGS.InitializeUnityGamingServices(() =>
{
Debug.Log("UGS Initialized");
}));
}
docs/api/initializeunitygamingservices.txt · Last modified: by admin
