docs:roadmap
RoadMap
This is more of a todo list than a road map.
If you have any suggestions, feel free to come on by http://bumblingwizard.com and let me know what you're thinking.
Important
- Include Playfab
- Godot implementation
- Unreal implementation
Nice To Haves
- Simple Iframe constructors
- users can make iframe sections to show content such as youtube videos
- Ads Service
Later
- IOSFullscreen in an Iframe option
- A website template that displays each webgl game in a directory along with its plays and ratings
increase the DPR if we select a different quality settings at runtime? I want users to choose between low, mid, and high qualities
iphone 13 pro with the latest ios. The thing is that the fullscreen button is not even shown so I was thinking it was some sort of bug
const gl = canvas.getContext(“webgl”, { antialias: false }); if (!gl) alert(“WebGL failed”);
lock screen to specific mode Landscape or Portrait
docs/roadmap.txt · Last modified: by admin
